1. Intro

1.1 call chain

Python: nccl_comm.reduce(data, data, nccl.SUM)

Python: communicator.py::reduce() 
    ↓ (root=None → all_reduce)
Cython: nccl.pyx::all_reduce()

Cython: cynccl.pyx::ncclAllReduce()

Cython: _internal/nccl_linux.pyx::_ncclAllReduce()
    ↓ (通过 dlsym 获取函数指针)
C 库: libnccl.so::ncclAllReduce()

GPU 通信执行

从 Python 调用开始,经过 Python 包装 → Cython 绑定 → 动态库加载 → NCCL C 库,最终在 GPU 上执行通信操作。

1.2 compile and test

Makefile内的dev分支,可以看到如果需要使用nccl4py需要针对不同的cuda版本下载一些依赖,所以直接手动pip install了一些小依赖,比如 cuda.core 等。 然后nccl4py路径下直接编译:

export CUDA_HOME=/usr/local/cuda
python setup.py build_ext --inplace

测试:

export PYTHONPATH=/workspace/liuda/iw/VCCL/nccl4py/build:$PYTHONPATH
export LD_LIBRARY_PATH=/workspace/liuda/iw/VCCL/build/lib:$LD_LIBRARY_PATH
mpirun -np 4 \
        --allow-run-as-root \
        python examples/01_basic/03_alltoallv.py

发包

 

2. VCCL AlltoallV 4py

目前C++接口为:

ncclResult_t ncclAlltoAllv(const void* sendbuff, const size_t* sendcounts,
    const size_t* sdispls, void* recvbuff, const size_t* recvcounts, const size_t* rdispls,
    const void* relaybuff, ncclDataType_t datatype, ncclComm_t comm, cudaStream_t stream);
ncclResult_t pncclAlltoAllv(const void* sendbuff, const size_t* sendcounts,
    const size_t* sdispls, void* recvbuff, const size_t* recvcounts, const size_t* rdispls,
    const void* relaybuff, ncclDataType_t datatype, ncclComm_t comm, cudaStream_t stream);

python接口为:

def alltoallv(
        self,
        sendbuf: NcclBufferSpec,
        recvbuf: NcclBufferSpec,
        sendcounts: Sequence[int],
        sdispls: Sequence[int],
        recvcounts: Sequence[int],
        rdispls: Sequence[int],
        relaybuf: NcclBufferSpec | None = None,
        *,
        stream: NcclStreamSpec | None = None,
    ) -> None:

这里count和displs都是nRanks2的长度,每个rank能找到自己发给目的rank的长度和起始地址